(Created page with "=== Death === A character will only die if the following 2 events happen: They fail all 3 death saving throws AND Nobody can revive them after combat Succeeding on 3 death saving throws during combat will let you come back up with 1 HP ONCE, but suffer from temporary exhaustion. Once you go back down, it's as if you failed 3 death saves. If you have failed 3 death saves, but are stabilized after, it takes a long rest before you are conscious again, even if some metho...") |
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=== Money === | |||
Silver Standard, altered. Prices will be altered to fit a 1930s economy, roughly. | |||
=== Death === | === Death === | ||
Revision as of 03:09, 13 January 2024
Money
Silver Standard, altered. Prices will be altered to fit a 1930s economy, roughly.
Death
A character will only die if the following 2 events happen: They fail all 3 death saving throws AND Nobody can revive them after combat
Succeeding on 3 death saving throws during combat will let you come back up with 1 HP ONCE, but suffer from temporary exhaustion. Once you go back down, it's as if you failed 3 death saves.
If you have failed 3 death saves, but are stabilized after, it takes a long rest before you are conscious again, even if some method would give you HP.